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The area stays consistent and feels like one ecosystem, yet has enough diversity that you don’t feel like you are exploring the same thing over and over again. Every region is vast, yet all have incredible diversity in them one moment you will be walking along a mountain pass, the next through a grassland, the next by a massive lake. Massive mountains and ancient structures tower over the scenery as you move about the seamless landscape. There are five regions, and they all feel endless when you first start to explore. A giant world is nothing without stuff to do in it, and everything from the collecting, to the exploring, to the fighting makes sure the world is constantly surprising and interesting. Indeed, the variety of activities are perhaps the most important thing about the gameplay of Xenoblade Chronicles X. Planting probes, collecting everything you can find, interacting with NPCs, and fighting indigenous life forms are just some of the activities you will be partaking in. The basic gameplay comes down to exploring the world of Mira. Unfortunately, the rest of the game has some major issues that hold it back from being everything it could and should have been. The world is an unbelievable one, utterly immersive, with something to look at or do always mere seconds away. It is in that respect that Xenoblade Chronicles X finds itself a near unmatched success. It can give you a world not merely to examine and marvel at, but to be a part of, to interact with.
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But more than anything, it can give you a world. It can give you incredible stories to experience.